Gamifies learning: a research-proven way to increase retention and student motivation
Pound the four brightly colored balls through the holes
spun or shaken and others make different shaker or rattle sounds
Recommended age 4-14 years
teaching guide is 8-3/4" x 10-7/8"
Grade 2 Shark Tank Bundle, Reading and Math Games Labels & Name Badges Gamifies learning: a research-proven waySupport hands on learning with the Grade 2 Shark Tank Bundle, Reading and Math Games. This multi item educational bundle brings together game based activities for literacy, phonics, vocabulary, math, and problem solving practice in classrooms, intervention groups, homeschool settings, or family learning spaces. The included activities are designed for small groups, centers, rotations, and one on one support, helping students practice key skills