On top of that, ward 3 makes removing Tivit a hassle for opponents as even if you do have enough mana to pay the ward cost, you're likely not doing anything else with your turn due to running out of mana
That being said, the mechanic itself is so powerful that even decks that play a regular number of creatures can find a use for convoke cards
Having access to red offers some versatility with instants like Naya Charm and Chaos Warp, which can help supplement the limited removal that green offers
As mentioned towards the beginning of this article, the Dragon Majesty set contains 70 base cards, but in addition to this, there are eight more hidden treasures
The result is a buying experience that feels modern, accessible, and built for demand
(2) Once per turn, if your opponent activates a monster effect: You can activate this effect based on whose turn it is