Are Your Pokmon Cards Worth Selling
If your pods heading too far down the battlecruiser route, you should consider picking this up to remind them that Magic can be a very fast game
The Mana Base Without access to Rampant Growths and Cultivates, you have to focus on artifact-based ramp to keep pace with the rest of the pod
They add extra utility and allow players to "cheat" on their land counts and play a higher density of spells
It would be nice if there was a way to properly silo them off in the future, but I dont know if itd be worth it

Ademi of the Silkchutes Aegis of the Gods Akroma, Vision of Ixidor Ancient of the Equinox Angelic Enforcer Angelic Overseer Angler Turtle Animus of Predation Arboretum Elemental Archetype of Endurance Ascended Lawmage Avabruck Caretaker Avalanche Caller Avatar Kyoshi Avatar Kyoshi, Earthbender Aven Fleetwing Barkhide Troll Basri, Tomorrow's Champion Bassara Tower Archer Bastion Inventor Battlefield Thaumaturge Bedrock Tortoise Belltoll Dragon Benthic Giant Breaker of Creation Bristling Hydra Bulwark Ox Captain America, Super-Soldier Carnage Tyrant Chromium, the Mutable Cold-Water Snapper Conifer Strider Copper Host Crusher Cragplate Baloth Cren of the Spider Brood Cryptothrall Crystal Barricade Crystalline Giant Dawnglade Regent Devil Dinosaur Doc Ock, Sinister Scientist Dragonlord Ojutai Dragonologist Dread Linnorm Dream Trawler Drogskol Captain Drove of Elves Drownyard Behemoth Dungrove Elder Elenda, Saint of Dusk Elgaud Shieldmate Enduring Angel Eradicator Valkyrie Essence of Antiquity Evolved Spinoderm Ezrim, Agency Chief Fleecemane Lion Fleecemane Lion Flora Colossus Foggy Nelson, On Retainer Garruk's Harbinger Geist of Saint Traft General Ferrous Rokiric Gladecover Scout Gleaming Overseer Gruul Spellbreaker Guardian Augmenter Hit-Monkey Hollowhenge Huntmaster Horror of the Dim Humongulus Illusion Spinners
