Also, adding draw a card and 1 damage to your counterspells is just icing on the cake
With trample, the difference between the trampling creature's strength and the blocking creature's toughness is dealt to the opponent
Oh, it also works nicely with Zombie MasterZombie Master who gives all our Zombies swampwalk
Often the engagement then actually gets in the way: you end up ticking off specific tasks within a match, rather than playing the game itself for its own good, and only come back for extrinsic rewards: skins, XP, packs, or whatever else
it excludes cards that make permanents enter tapped, like Charismatic Conqueror and Urabrask the Hidden
Otherwise, it's another Winterspell card that Collectors are bound to be all over, and chasing as for it as hard as they can