It may seem unnecessary after going full combo but if the opponent didn't surrender at this point there may be a reason for it so take every precaution
If you choose a creature you control with a +1/+1 counter on it, you put another +1/+1 counter on it
Omnivorous Flytrap Ornery Tumblewagg Paradox Zone Patched Plaything Picnic Ruiner Picnic Ruiner Primordial Hydra Quest for Pure Flame Raphael, the Muscle Sage of the Fang Savageborn Hydra Sazh Katzroy Scrapper Champion Scythecat Cub Seismic Tutelage She-Hulk, Attorney-at-Law Sisterhood of Karn Solarion Solidarity of Heroes Study the Classics Sword of Hours Tanazir Quandrix The First Tyrannic War The Millennium Calendar The Thing Turtle Van Urdnan, Dromoka Warrior Visions of Dominance Voracious Hydra Voracious Hydra Vorel of the Hull Clade War Machine, Avenging Arsenal World War Hulk
It only took one reveal to get me completely jazzed for building a new deck and ruining lives with it
Eldlich itself can pressure the board and perform its own OTK combo when the opportunity arises
Once all five cards are summoned, the player holding them will automatically win the game given its infinite attack power