When your opponent is on the ropes, Seraphinite can let you bring out extra Monsters and decisively finish the duel
Existing players wont want to miss this pack, as it includes many cards that build on themes found in previous decks, including Dressrosa, Baroque Works, and Impel Down
Unequip doesn't really mean anything in reality, other than the equipped card is no longer equipped, so it moves from the Spell & Trap Zone to another place, though all monsters that use it Special Summon themselves so far
Often appear as full-art, rainbow rare, or alternate art cards
Those days are largely gone
Final Thoughts Like I said earlier , Magic the Gathering and Flesh and Blood dont play the same, but certain mindsets carry over