Man-o'-War (Mirage/Visions/Weatherlight) Undo and Man-o'-War were often seen together in packs, and players debated which was better: the sorcery which took out two creatures, or the 2/2 creature which took out one
Jax reacts for the first time after listening to the name of the cloud
While drawing one card for four mana might seem clunky by today's standards, rest assured this card saw a terrific amount of play during the early days of Magic
The other cards in the deck are - as you'd expect - a mixture of great creatures, beat-down equipment (plus some good evasion equipment - shoutout to the inclusion of Trailblazer's Boots), and a few key spells to get you out of a jam
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The creature type is so powerful and popular that a lot of good cards are more highly valued than they would be if they were salamanders or sharks, but I cant argue with a mana dork that gives your angels +1/+1 counters as they enter