The Equipment is a one-drop you can cast early and then three to equip to give a six-toughness boost and then that's a six power boost for just three mana over and over again when things die
A 1/3 for three mana, if Academy Manufactor's controller would create a Clue, Food, or Treasure token, they instead create one of each
But in games two and three, we can bring in the sneaky, game-ending combo of Archfiend of the Dross and Metamorphic Alteration to catch our opponent by surprise if our surveil-beatdown plan isn't working
If that Dragon was legendary, the token is no longer legendary, letting you double up on abilities that you have no right to have two of
1 One with the Machine
Not only are these five lands perfectly good fixing but they come complete with a free, powerful and hard to kill threat