If the target land isn't destroyed by White Orchid Phantom's last ability (perhaps because the land has indestructible), its controller still gets to search for a basic land card
Memory Jar So good it was emergency banned due to the virtual one-turn kill with Megrim and the massive combo potential during a combo-tastic era of Magic
Some of these are lesson decks utilizing the power of Gran-Gran and Accumulate Wisdom, others invoke the discard package with Marauding Mako and friends, and others still use Stormchaser's Talent as early-game pressure plus a late-game engine
Like, if there was a four-mana 4/5 that was legal in every format, that said "you may cast this from your library," and tapped to add a mana (let alone multiple mana, via cost reduction of an entire card type), we'd probably give it a second look
Leyline Binding Among all cards in this ranking, this enchantment is the least likely to show up in an EDH deck, be it casual or competitive, but Leyline Binding is a maindeck mainstay in Modern and Pioneer
That way, its more likely that at least one of your opponents will be playing cards that will make one of Smugglers Shares abilities trigger