Did I mostly hit upon the biggest spells of the year
Gruul Beastmaster Gruul Charm Gruul Cluestone Gruul Guildgate Gruul Guildmage Gruul Keyrune Gruul Locket Gruul Nodorog Gruul Ragebeast Gruul Scrapper Gruul Signet Gruul Spellbreaker Gruul Turf Gruul War Chant Gruul War Plow
I already talked about how good I think these will be in Legacy at length last week, but I just wanted to mention here that between fetchlands, Serum Visions, Sleight of Hand and Gitaxian Probe, Modern also has most of the tools necessary to enable them, so I expect to see a splash there too, though maybe a slightly smaller one
Its a great way to completely refill your hand in a single turn, which helps aggressive builds continuously apply pressure through the game and prevents you from stalling out or going hellbent at basically any point
Now I am tempted by Gunk Slog because it does kind of the same but a bit more extreme at the cost of only affecting the current game
The Dwarfs all either combo with each other, or offer great benefits like Doc who lowers the cost of your next character when they Quest allowing you to bring out other characters quicker