Dracogenesis $29.42 Dracogenesis strikes me as a fun, casual card to build around, and dragon decks are very popular, especially in EDH
"Walls of the Imperial Tomb" also helps unbrick the hand while returning cards to the Deck (you can return "Monster Reborn" from the hand to the deck to allow the activation of the first effect of "Millennium Revelation", or base "Ra" so that it can be summoned off "Sphere Mode", and "Immortal Phoenix" cannot be in the hand to used for the second effect of "The True Sun God")
But the success of the testing ground of this policy speaks for itself
Every time one of your creatures connects with an opponent, you draw that many cards
Clear Wing Synchro Dragon X WIND Level 7 [ DragonSynchroEffect ] ATK 2500 DEF 2000 1 Tuner + 1+ non-Tuner monsters Once per turn, when another Level 5 or higher monster activates its effect on the field (Quick Effect): You can negate the activation, and if you do, destroy it
However, when the final boss of this work did not have a dedicated BGM, when the emperor was special summoned, it appeared with a The initial deck contains a lot of cards that are relatively easy to use without thinking, and the early opponents are weaker than the previous ones, making it relatively easy to acquire cards in the early stages