Sure, you have to build your deck somewhat around being able to usefully play Upheaval but given that it is such a good counter to so many of the things going on in the cube, one of the very best safety buttons in the game, that it remains one of the most feared cards in cube
Even if a player enjoys a lesser-known TCG, if they cant play it anywhere, its probably not worth investing too heavily in
Over the years, Time Vault has fueled numerous infinite-turn strategies, cementing its reputation as one of the most powerful artifacts outside the Power Nine
Battle it out with trading cards Ready to ignite a burning spirit of battle
There is no "may" on that take-back, so you might absentmindedly take back a Greed's Gambit after working hard to give it away The rest of the deck is ostensibly just dimir good stuff
I would much rather put my money elsewhere, like into collections