There are a multitude of ways to force an addition or subtraction of these lore counters from our Sagas that well go over later, but by and large, Sagas typically just last for as many turns as there are chapters and then remove themselves when they receive the last lore counter
This shapes the gameplay as you have to plan ahead, knowing that your summons (and your opponents) wont be around forever
Unlike some other modular spells, you do not get to still choose the Blizzard and bounce a creature to an opponent's hand while choosing Blizzara
And with Dual-Ink cards, things get even trickier
The card doesn't have enough willpower to hold firm against assaults, but it doesn't need to be in play for long to accomplish its goals
These come in white boxes, as pictured above, and all 100 cards inside are foils with a special Surge pattern