Only the ents moving, albeit tiredly, toward their destiny
VRAINS Playmaker and Ai Soulburner The Gore Blue Angel Varis Ghost Gal Yu-Gi-Oh
8 Go Blank There's no shortage of three-mana-value black spells that force an opponent to discard two, but Go Blank is one of few among them that has actually seen some success in constructed play
Two players engage in a duel while using cards that represent powerful Monsters, magical Spells and surprising Traps
In a format blissfully short on cards that special summoned, The Fiend Megacyber was practically Cyber Dragon, three whole years before that card would release
I understand that the implementation of the keyword in tournament play caused some headaches and chunky play, but it's a cool mechanic that embodies how some of us feel about our next draw