Its been just about there ever since The First Chapter, but with other decks becoming more popular ever since, Challengers havent had their time to shine yet
You may need to discard, sometimes at random, or exiling cards with the potential to lose the cards if not played
Proft's Eidetic Memory A draw payoff that also draws you a card is pretty cool
You can power out cards with low or no costs, and at the end, if you had just three artifacts (say an artifact land, a mana rock, and a Silver Myr) then your four Jars will have dug TWENTY-EIGHT CARDS DEEP that turn, and while it was your main turn, so you cast them all (in theory), your foes could only cast instants and cards with flash
Youll want to be attacking a lot with your creatures, especially when theyre transformed
Until next time, take care