Even if you weren't trying to strand a bunch of cards, the matches often turned into exhaustion wars to see who would have spells left over when the music stopped, and Goblin Trenches would blow such matches wide open
Legendary Creature - Illusion
The rest of the deck is primarily legendary creatures with useful utility like Eowyn, Fearless Knight for removal and evasion, Inga and Esika for ramp and draw, Ratadrabik of Urborg for removal insurance, and Shanid, Sleepers' Scourge for draw and evasion
This is one of them, and not just any one of them
Dimir Commander decks can go in a lot of different directions, from Zombies and Ninja typals to milling opponents' libraries
Lord of the Nazguls body is a huge upgrade on similar spellslinger commanders, giving you a 4/3 flying commander