We chose eight as the number required because this makes it enter tapped for most of the game in 1v1, but you got it exactly right in that typically in a commander game, players three and four in the turn order can have this enter untapped on turn three
When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library
Only time will tell if things get better for Stellar Sights or not
This card is a top-tier inclusion among the best blue cards MTG players can get if theyre looking for a way to refill their hand and mana pool in a single, game-swinging move
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As with other lists like this, cards are very loosely arranged from least powerful to most, with the understanding that these rankings will shift from situation to situation and person to person