If you were like me then you probably didn't really know how to play the card game nor understand it very well, this game solved that for me
Turn 4 (8 Don): Benn.Beckman
I give it specific guidance, like Rate the power level of the card on a scale from 0-6, where 0 is unplayable, 1 is very weak, like a bad common, 5 is very strong, like a bomb rare, and 6 is super overpowered like a black lotus
According to social media reports, some collectors were even buying the Happy Meals in bulk, in the hopes of obtaining new cards, and throwing out the food
Force of Will has defined countermagic since its release (and even has some of Magic's funniest proxies!)
Life from the Loam loops lands back to hand, Hedron Crab jump-starts self-mill, and Conduit of Worlds lets you keep playing from the yard, all this on top of the other tools you may run to bring your dead creatures back to the battlefield